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How we keep the guides honest

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How we keep the guides honest

2 min read
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Any platform can claim it has quality content. It's more useful to show the mechanisms that force it. Here are ours, limitations included.

1. Reviews only from people who got at least halfway

You can't leave a review straight after buying. You need at least 50% of the steps ticked, and your review displays the percentage you reached.
That makes ratings harder to earn and slower to accumulate than elsewhere. It's a trade we accept: a 4.9 average collected in week one says nothing about the method.

2. Completion rate, public on every guide

How many people finished is shown, not hidden. Including when the number isn't flattering.
Our stated target is ≥40% — against the 5–15% at which classic online courses finish. It's a target, not an achievement, and we show it as one.

3. No invented numbers

Counters appear only once there's real data behind them. A new guide shows zero buyers, because it has zero buyers. There is no "over 1,000 people have already started" on anything here.

4. Steps visible before you pay

The creator marks several steps as a free preview, and those are visible in full — description, resources, everything. Not titles, not a table of contents: the actual steps. You can judge the writing before spending anything.

5. Guides get updated, and you get the update

Processes change. When a creator revises a guide you already own, you see that a new version exists and what changed in it. Your copy stays yours; taking the update is a choice, not an overwrite.

6. Community at the step level

Every guide has a community, and questions live on the step where you got stuck. That makes help useful, and it also makes it visible: if a step is badly written, you can see it in the questions underneath.

7. Verified creators, one free guide a month

Guides come from verified creators. Free guides unlock one per month — a limit that exists so the catalogue doesn't turn into a collection of things grabbed "just to have them".

What we can't promise

We can't guarantee your outcome. A good guide removes avoidable mistakes and bad ordering; it doesn't guarantee your market, your luck, or the time you have to give it.
And we're not immune to weak content. The mechanisms above surface it over time — through finisher reviews and the completion rate — but "over time" isn't "instantly". If you hit something weak, you can report it from the guide's page.

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